Spugnoir

Human Sorcerer, Delfen's apprentice

Description:

One of Delfen “"Yellowknife"”s Apprentices.
Currently a petrified statue in Delfen’s garden after an incident with a Basilisk in the Waterdeep sewers.

Appearance: Spugnoir looks like a warrior out of his armour. He has huge hands, broad shoulders and an imposing frame. His head is shaved and he wears a copper circlet.

Background: Spugnoir had the opportunity to apprentice under a wizard or to join the army; he was well suited for either. He opted for the former, as he believed that he could always pick and learn the art of war later.
The spells he knows incapacitate or destroy; he is a war-mage with little patience for subtlety. More than one foe has charged the wizard in combat and had their skull dashed open for their trouble;
Spugnoir cheerfully wades into melee when his magic is
unavailable or ineffective.
He is currently serving Delfen as a sorcerer’s apprentice.
.
Personality: Fun-loving and gregarious, Spugnoir is a man of passion and life. He is known for his prodigious appetite for wine and female company, and his repertoire of ribald jokes is known far and wide. He has a warrior’s mentality.

Mannerisms: If not drinking or researching magic, Spugnoir relentlessly exercises to keep in shape.

Bio:

Spugnoir CR 1/2
XP 200
Male human sorcerer 1
NG Medium humanoid (human)
Init 1; Senses Perception 1
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Defense
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AC 11, touch 11, flat-footed 10 (
1 Dex)
hp 7 (1d6+1)
Fort 1, Ref +1, Will +1
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Offense
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Speed 30 ft.
Melee mwk dagger +4 (1d4
3/19-20) or
quarterstaff 3 (1d64)
Sorcerer Spells Known (CL 1st; concentration 3)
1st (4/day)—magic missile, sleep (DC 13)
0 (at will)—acid splash, detect magic, prestidigitation, ray of frost, read magic
Bloodline Arcane
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Statistics
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Str 16, Dex 12, Con 13, Int 8, Wis 8, Cha 15
Base Atk +0; CMB +3; CMD 14
Feats Combat Casting, Eschew Materials, Scribe Scroll
Skills Knowledge (dungeoneering) +3, Spellcraft +3
Languages Common
SQ arcane bond (), bloodline arcana (
1 DC for metamagic spells that increase spell level)
Other Gear mwk dagger, quarterstaff, apprentices robe, xp 588
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Tracked Resources
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Masterwork dagger – 0/1
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Special Abilities
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Bloodline Arcana: Arcane (Ex) When a spell level is increased by a metamagic feat, it gains +1 DC.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
-————————-
Appearance: Spugnoir looks like a warrior out of his armour. He has huge hands, broad shoulders and an imposing frame. His head is shaved and he wears a copper circlet.

Background: Spugnoir had the opportunity to apprentice under a wizard or to join the army; he was well suited for either. He opted for the former, as he believed that he could always pick and learn the art of war later.
The spells he knows incapacitate or destroy; he is a war-mage with little patience for subtlety. More than one foe has charged the wizard in combat and had their skull dashed open for their trouble;
Spugnoir cheerfully wades into melee when his magic is
unavailable or ineffective.
He is currently serving Delfen as a sorcerer’s apprentice.
.
Personality: Fun-loving and gregarious, Spugnoir is a man of passion and life. He is known for his prodigious appetite for wine and female company, and his repertoire of ribald jokes is known far and wide. He has a warrior’s mentality.

Mannerisms: If not drinking or researching magic, Spugnoir relentlessly exercises to keep in shape.

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Spugnoir

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